This is a form of work not all students are equally satisfied with. Furthermore, several doctors are advocating that school children need more play in their everyday lives.
Research shows that game based learning and increased physical activity can contribute to increased learning effect. In addition, research shows that students behave better, have better concentration and become better at collaboration. We believe that interactive games which deliver great experiences and instant feedback, while students are moving, is the key to increased learning outcome.
We want to research the learning outcome if you combine physically activity and games using Sherpa Education when teaching. Further, we will research what is needed for the teacher to use our software when teaching a class. We are now looking for researchers and teachers in Norway, Sweden, Denmark and the US who wants to joint this research project.
2018 Game-Based Learning: Increasing the Logical-Mathematical, Naturalistic, and Linguistic Learning Levels of Primary School Students
María Esther Del Moral Pérez et.al
2018 Physical activity, cognition and academic performance: an analysis of mediating and confounding relationships in primary school children
Adrian McPherson et.al
2018 Success factors for serious games to enhance learning: a systematic review
2017 Digital games for learning energy conservation: A study of impacts on motivation, attention, and learning outcomes
Szu-Wei Chen et.al
2016 Physical Activity, Fitness, Cognitive Function, and Academic Achievement in Children: A Systematic Review.
2014 Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis
2009 The effect of acute treadmill walking on cognitive control and academic achievement in preadolescent children
Charles H. Hillman et.al